Files
2026-05-07 10:15:26 -05:00

1.6 KiB

Delta Spec: Landing render memory

ADDED Requirements

Requirement: Bound decorative render cost

The landing page MUST bound the amount of continuously animated decorative DOM/composited layers used for backgrounds.

Scenario: Animated background is present but constrained

Given the landing page renders decorative background effects When the page is idle Then background effects MUST NOT rely on large numbers of infinite particle/orb/shape/grid animations.

Requirement: Avoid duplicated hero background work

Sections MUST NOT duplicate the most expensive hero background variant when a lighter section treatment preserves the visual hierarchy.

Scenario: CTA renders after hero

Given the hero has already rendered the primary dynamic background When the CTA section renders Then it SHOULD use a lighter decorative treatment than DynamicBackground variant="hero".

Requirement: Reduce expensive blur and scroll compositing

The landing page SHOULD reduce oversized blur radii and scroll-linked transforms where they create large repaint/compositor surfaces without essential UX value.

Scenario: Visual depth is preserved

Given blur and motion effects are reduced When a user views hero, compliance, and CTA sections Then the page MUST retain the general gradient/depth aesthetic without excessive compositor memory pressure.

Requirement: Verify landing quality gate

The implementation MUST pass landing linting and MUST NOT require a production build for verification.

Scenario: Landing lint passes

Given changes are made under services/landing When npm run lint runs in services/landing Then it MUST complete successfully.